Karawan is a game where you lead a small (growing?) caravan of survivors, in search of a portal. All this is done, while the world disintegrates around you.

In addition to finding the path to the portal, you’ll also have to manage various supplies (namely: food, wood, and crystals).

Part timer, part inventory management, part exploration. I just barely made it through the first world (albeit with a lot of attempts). But something about the process is engaging enough to keep me returning, to try again.

In a lot of ways, I was reminded a bit of Make No Wonder – another world exploration game. Despite it being nearly a decade old, it still really holds up as an immensely enjoyable/playable game to this day.

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Make No Wonder
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