July 7, 2018
I really enjoyed playing Glitch, when it was around. I’m not sure how many folks still remember the game, or know that Slack (one of the main applications tech companies rely on for communication) began as an in-house tool for Tiny Speck.
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November 19, 2013
The awesomely fun and now shuttered game Glitch has just released all its code and artwork into the public domain. Though it’s a shame the game isn’t around anymore, what a cool thing for them to do.
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November 14, 2012
I did an early blog post about the game last July, and got pretty into the game once I started. But after a certain threshold… I couldn’t bring myself to keep putting in time towards the game, and eventually fell off.
I did enjoy the world immensely, for the time I played. And I also enjoyed all the little tiny details, the way things would work in different combinations… the little jokes. In addition to the interactivity and graphics, the writing was pretty top notch as well.
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November 3, 2011
A while ago, I mentioned a funny object I encountered in the world of Glitch: a Flash SWF object.
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October 5, 2011
While playing around in Glitch last night, I discovered a new (and very funny) item: a SWF. For those that haven’t worked with Adobe Flash, a swf file is the primary format for all Flash animations.
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October 4, 2011
Anyone interested in roaming around and exploring the world of Glitch? I’ve written about the game previously while it was in Beta, and the doors are now officially open to the public.
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August 13, 2011
Sometime on Friday evening, I happened to be present within the Glitch world for a rook attack. Not sure exactly what these guys are, or how they fit into the overall storyline of the world… but it was an interesting experience. Similar to street-building, you were able to team-up with others to perform a specific task. In this case, we…
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July 24, 2011
So I totally binged out on Glitch over the weekend. I’m not sure why, but I spent a lot (and I mean A LOT) of time going about completing small quests and slowly leveling up. The game is very much a grind-y one, but for whatever reason… it was incredibly satisfying. I hooked up a few folks I know with…
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July 22, 2011
A few weeks back, I found out on MetaFilter that Keita Takahashi (creator of the fantastic Katamari Damacy game) joined the people behind the online game Glitch. Before we continue, a little more name-dropping: one of the creators behind Glitch is Stewart Butterfield, one of the co-founders of Flickr. You can read a bit more about his involvement in this…
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