Posts Tagged "video game"

An Odd Realization on a Day Off

As I played more, I had this realization: this game is remarkably similar to coding. I’m trying to optimize repetitive tasks (functions), and enable processes to build off one another (composition). And there are literal freaking bugs that you have to squash, to prevent them from messing up your hard work.

Read More...

Ellie (The Last of Us, Part 2): Take on Me

It’s been a long while since I’ve played “The Last of Us Part 2,” but I’ve found myself returning to this cover of “Take On Me” that exists in the game. I grew up with the song as a kid, but I’m finding that the slow covers of this song are really my thing.

Read More...

A Student of the Game

Liz, taking notes and trying to find a path forward in Obduction. I’ve since gotten frustrated as it seems like we’ve exhausted all possible paths/clues. So I wasn’t playing, but Liz was jotting down things n the notebook she has specifically for the game.

Read More...

Remembering Myst

I remember playing this game with my old house mate Jim, back when we were undergrads in college. It still definitely evokes a particular feel and time for me, and it was fascinating to hear some of the history and technical details related to the game.

Read More...

“The Last of Us” Playthrough (Baker, Hayes, North)

“The Last of Us” is well known for its compelling story, and the intro to the game still stands out to this day. Learning more of the details from the shooting process is great, but watching North’s reaction is really spectacular. I haven’t gotten through this whole video yet, but I was surprised to find myself captivated for more than 25 minutes.

Read More...

Stormbound

Overall, I think the thing that really drew me in was how beautifully designed the game was. The cards themselves, of course, but I’m also talking about the board, the backdrop, the animations. The cards are all very distinctive and reflective of the four “Kingdoms” that exist in the world. But everything is so tightly tied together, from a visual point of view.

Read More...

Wasting Real Time in Imaginary Places

It’s been an interesting weekend. I fought against this strong, internal instinct to do more work work (catching up on some things, getting a head start on the following week). It really took some effort for me to unplug, and to prevent myself from hopping on VPN and attending to work over the weekend.

Read More...

Horizon Zero Dawn

As far as RPG’s go, I’m a sucker for archers. I always lean towards a ranger when playing games like this, and the few trailers I saw looked pretty amazing. The world/environment is one that is post-apocalyptic, but with a mixture of nature and machine. Trees and foliage have overrun buildings, but the world also seems inhabited by mechanical creatures – incredibly complex mechanical creatures.

Read More...

Lost in Fallout 4

It’s fun to spend so much time playing games again, though it does still leave me with a weird residual. During the actual game play, it feels relaxing and fun. But emerging from the fog, I feel like I’ve wasted several hours and regret not being in front of my computer, working on some project or other.

Read More...