A few weeks ago, I bought the game Rebel Inc. for my iPhone/iPad. I had played a previous game from the same company, Ndemic, and enjoyed the game mechanics a lot (that game was Plague Inc., where your goal is to try to wipe out all of human civilization).
For those of us who grew up with Choose Your Own Adventure books, this video game is a natural extension of choices and outcomes. Structured similarly to a comic book, panels are laid out with a fixed starting and end point.
The game begins with a very basic set of commands. You light a fire, and gradually gather wood so that you can keep the fire lit. A strange woman appears, and she collapses in the corner. As the game continues, you begin to gather more resources and, with the help of the mysterious woman, begin to build additional things.
Spaceteam is a free “cooperative shouting game” for phones and tablets. And you know what else? It’s awesome, in every way.
Fans of M. C. Escher will draw a lot of pleasure from this game, for all its angles and impossible walkways. It’s a gorgeous game, and I found myself at several turns leaning over to Liz, saying ‘Oh my god, look at this.’
You play the game as Colossatron, a large machine of destruction that arrived from outer space. Your goal is pretty straight-forward: blow everything up, and don’t get blown up yourself. The main backdrop of all this destruction is shown as though it were a newscast, and the main “enemy” of the game is the world’s military leader – a guy named “General Mustache.” So hopefully that gives you a good sense of the tone of the game.
Oh man, I have to wait until 2014 for this game? I have a wad of cash that I would literally throw at these guys if I could play this thing, right now.
As well done as the animation and game are, it’s difficult to ignore that this is an out and out advertisement for Chipotle. As lovely as the graphics are, there’s still a weird disconnect in the back of my head where I know I’m being marketed to. Really great looking propaganda is still, at the end of the day, propaganda.
Looking forward to playing this thing when it finally gets released, and just started following the devs on Twitter. It sounds like there will be multiple platforms available, but my hunch is that it’ll be stellar on an iPad. Can’t wait.
It’s been a really long time since I’ve been sucked into a multiplayer game. A few years ago it was Team Fortress 2, and before that it was Unreal Tournament. Though it’s not quite the same as a platform-based multiplayer, it definitely scratches that itch. This is a game that I play pretty much daily, and it’s still hasn’t lost its lustre, after a few weeks.